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Two Notes WOS III-REAMP PROBLEM FIXED, SEE LAST POST

Posted: Tue Feb 16, 2016 3:07 am
by Steinmetzify
Messing around with this tonight, with that reamp thing I've been playing with all weekend. Disabled cab sims in the Axe and used this instead.

It's a free plugin for 30 days, and then you have to buy one cab to keep using it. Not bad since you can use different settings, 10 cabs at once, presets, etc. You can also move mics after recording and link cabs or not. I dig it and will use on future stuff, and I like it better than using a dedicated IR loader like NadIR or LeCab.


Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 9:01 am
by nightflameauto
It sounds good, but there's a hint of that upper mid/hi rasp that, while it isn't deal breaking, ends up grating if you listen to too much of it. I can't ever seem to rid myself of that rasp on recorded high gain direct tones. Some people have figured out how, but it appears to be beyond my grasp.

Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 2:18 pm
by Steinmetzify
Mine too. I don't know enough about EQ to get rid of it. Gonna try it later on with some riffs and see if it's still there. Still dig the plugin though. Really intuitive and easy to use. Plus I'm kind of stuck with this sort of thing since I have no interface and no mics lol.

Thanks for the listen and critique, man. Appreciated.

Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 2:22 pm
by BroSlinger
that's intense. Nice playing.

It kind of sounds like a flanger ina pipe.

sort of like deftones on angel dust and speed.

Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 9:20 pm
by crankyrayhanky
Is that you playing? That is excellent.
Something in the mids- or maybe it's the phase?- is bothering me here

Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 9:24 pm
by Steinmetzify
Fuck no, I wish I could play that. It's a reamp, just messing around to try and get some mixing skills going.

Something there is bugging me too, but I don't know what it is. It could be something in the Axe, I'd have to check. Thanks for the listen though!

Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 9:27 pm
by Ostinato Rubato
Killer playing. Yeah I'm hearing that weird thing in the mids too. I think Markdude might have been in to something when he was asking about impedance problems you might be having or something.

Still better than Justin Bieber.

Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 10:00 pm
by hardvalve
Modesteban wrote:Killer playing. Yeah I'm hearing that weird thing in the mids too. I think Markdude might have been in to something when he was asking about impedance problems you might be having or something.

Still better than Justin Bieber.


Or the Dead......

Re: Two Notes WOS III

Posted: Tue Feb 16, 2016 10:04 pm
by Ostinato Rubato
hardvalve wrote:
Modesteban wrote:Killer playing. Yeah I'm hearing that weird thing in the mids too. I think Markdude might have been in to something when he was asking about impedance problems you might be having or something.

Still better than Justin Bieber.


Or the Dead......


Especially the dead.

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 1:09 am
by Steinmetzify
Ok so now this is bugging the fuck out of me and I can't not hear it.

I sent this to a buddy and asked him to reamp it using ReValver 4 and the shit sounds great. What could be causing this hollow mids crap? I don't know anything about impedance or what causes it. I disabled everything in the Axe patches I thought might be causing it, and used the WOS III again, and it still happened.

Would appreciate some knowledge on this, as like I said its irking me. There's no reason my buddy should get better results using a $99 program than I can using a $2k processor.

Any ideas?

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 1:16 am
by crankyrayhanky
Is the sound there when there is only 1 guitar? That would at least rule out some kind of weird phase from multiple guitar tracks

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 1:19 am
by crankyrayhanky
Also, are you using the Torpedo Blender? If so there could be a phase issue in there if you're molting multiple mics (I never used it so not sure how to trouble shoot that one)

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 2:44 am
by Steinmetzify
Not using the blender Ray, and that's a good idea on the single track. I'll try that in the morning and see if it's still doing it. If it's not then it's something in the Axe that's doing it when I double up on these tracks. Thanks man.

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 2:00 pm
by Steinmetzify
So this is basic stuff....free amp sims and a couple different free OD pedals, using the WOSIII as cabs. I barely even dialed this stuff in. I don't get this...this sounds way better to me than the first clip in this thread. :facepalm:


Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 2:34 pm
by Ruiner
They both sound good but i do like that second one better.

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 2:45 pm
by Ostinato Rubato
Steinmetzify wrote:So this is basic stuff....free amp sims and a couple different free OD pedals, using the WOSIII as cabs. I barely even dialed this stuff in. I don't get this...this sounds way better to me than the first clip in this thread. :facepalm:



It does, way better. Way more usable and good sounding.

So the first clip was the Axe and this one is Amp sim from WOS III ? If that's the case there's something going on that you need to figure out in your Axe. Or was it 11R... I can't remember. Anyway, this second clip is better by a mile.

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 2:51 pm
by crankyrayhanky
2nd clip sounds great

There's some setting in that fractal 1st clip that is not right; have you tried the fractal forum? They've been super helpful to me with my FX8 and may help you find an easy solution.

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 2:58 pm
by Steinmetzify
Ruiner wrote:They both sound good but i do like that second one better.


LOL...me too, which is sad....

Modesteban wrote:
Steinmetzify wrote:So this is basic stuff....free amp sims and a couple different free OD pedals, using the WOSIII as cabs. I barely even dialed this stuff in. I don't get this...this sounds way better to me than the first clip in this thread. :facepalm:



It does, way better. Way more usable and good sounding.

So the first clip was the Axe and this one is Amp sim from WOS III ? If that's the case there's something going on that you need to figure out in your Axe. Or was it 11R... I can't remember. Anyway, this second clip is better by a mile.


Right? Dude, I didn't even dial anything, just threw some amp sims on there and recorded it. Fuck.

crankyrayhanky wrote:2nd clip sounds great

There's some setting in that fractal 1st clip that is not right; have you tried the fractal forum? They've been super helpful to me with my FX8 and may help you find an easy solution.


Give it a shot later on Ray.....yeah, they're pretty helpful over there for sure.

Thanks guys....just wanted to make sure my ears weren't playing tricks on me.

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 4:39 pm
by VTM
What amp sims, IRs and overdrive pedals did you use? I think you may be onto something here. How about recording an original clip with this setup?

Re: Two Notes WOS III

Posted: Wed Feb 17, 2016 4:48 pm
by Steinmetzify
Baron 1000 L and a Mark III sim R, one of the TSE Tubescreamers L and another free Tubescreamer R. Same exact IRs in the WOSIII plugin. Everything is exactly the same, except for the first clip I used the Axe sims. Don't get it.

See if I can get time to record a clip using this stuff later on.

EDIT: disabled everything in the Axe chain and just ran direct into those sims. Pardon the playing. :lol:


Re: Two Notes WOS III

Posted: Thu Feb 18, 2016 3:43 am
by VTM
Do you have a regular interface you can plug into and take the axe out of the signal chain entirely?

Re: Two Notes WOS III

Posted: Thu Feb 18, 2016 1:17 pm
by Steinmetzify
Nope. Never needed one before.

I threw it up on the FAS forum, and Cliff told me the reason it sounds like that is because I'm getting the direct track as well, and told me the solution was to mute the direct track. Tried it, and there's no way to record without monitoring the direct track. Derp. :idk:

Re: Two Notes WOS III-REAMP PROBLEM FIXED, SEE LAST POST

Posted: Sat Feb 20, 2016 5:34 pm
by Steinmetzify
So.....operator error. Good Axe guru and bro from SSO told me what I was doing wrong. Had to solo the track when reamping, otherwise it would run both the reamp and the direct track. Shit was irksome, but glad to know that the really expensive processor can hang with free amp sims. :lol: :lol:

Clip:


Re: Two Notes WOS III-REAMP PROBLEM FIXED, SEE LAST POST

Posted: Sat Feb 20, 2016 6:38 pm
by crankyrayhanky
Awesome, time to rock it!

Re: Two Notes WOS III-REAMP PROBLEM FIXED, SEE LAST POST

Posted: Sun Feb 21, 2016 2:26 am
by VTM
That definitely rocks.